Design Research

TOUCHING THE UNTOUCHABLES: VIRTUAL-, AUGMENTED- AND REALITY

This paper brings forth an overview of design and interaction within realms stretching from reality to virtuality. In recent years, architects have been exploring creative technologies and potentials using a variety of interfaces ranging from real …

FROM VIRTUALITY TO REALITY AND BACK

There has been a growing research interest in investigating techniques to combine real and virtual spaces. A variety of textquotedblleftrealitytextquotedblright concepts such as Virtual Reality and Augmented Reality and their supporting technologies …

Assessing Virtual Tangibility

Design technology simulates a variety of senses but on the other hand restricts them to audio and visual responses. What happens if technology can accommodate more senses in the creation process and how does it affect the way we approach design? This …

Digital and Tangible Sensation: An Augmented Reality Urban Design Studio

Traditionally urban design is perceived, communicated and created using physical and digital media. However, these realms are handled as separate entities, which hinder collaboration, understanding and communication. Collaborative Augmented Reality …

Augmented Reality and Tangible User Interfaces for Urban Design

Benchworks - Augmented Reality Urban Design

The problems of inspecting urban design proposals are different to that of architecture. The larger context is a crucial aspect in urban design. Generally the issues are not of detailed design but rather understanding space and spatial features. …

Collaborative augmented sketching

The aim of this paper is to demonstrate a software prototype using AR Toolkit (Billinghurst and Kato, 1999) for collaborative augmented reality sketching in architectural design. The author introduces a non-intrusive interaction technique developed …

Sketchand+ a Collaborative Augmented Reality Sketching Application

The sketch is the embodiment of the architectural discussion. It incorporates rapidness and fuzziness and as this it is an object of interpretation. The interesting thing there is the question, if the usage of VR/AR already in the early phases of a …

Augmented Reality Techniques for Design and Revitalisation in Existing Built Environments

Building activity in Germany is moving increasingly toward combined newbuild and renovation projects. Essential for effective computer-aided planning within an existing context is not only the use of on-site computer-aided measurement tools but also …

VRAM/G gesture enabled VRAM

VRAM wurde 1998 durch Dr. Holger Regenbrecht als Applikation zum Testen und Modellieren von VRML-Welten ins Leben gerufen. Als Eckpunkte für die Entwicklung wurden Portabilität und leichte Bedienbarkeit auch durch Nicht-Informatiker gesetzt. Die …