PART 3D Engine and Editor

PART was developed within a consulting project for Plugin Creations and Kajima Technical Research Institute - KATRI building a cross-platform 3D editor and engine for simulating a robot aided construction system. The method used is based on the concept of a Kit of Parts, hence the name PART. The underlying system is based on my TAP engine and the code is now merged in the tacitpixel engine.

Hartmut Seichter
Professor of Computer Graphics

My research interests are Augmented and Virtual Reality in combination with Tangible User Interfaces.