PART 3D Engine and Editor

PART 3D Engine and Editor

PART was developed within a consulting project for Plugin Creations and Kajima Technical Research Institute - KATRI building a cross-platform 3D editor and engine for simulating a robot aided construction system. The method used is based on the concept of a Kit of Parts, hence the name PART. The underlying system is based on my TAP engine and the code is now merged in the tacitpixel engine.

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Hartmut Seichter
Professor of Computer Graphics