<?xml version="1.0" encoding="UTF-8"?><xml><records><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>47</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Hartmut Seichter</style></author></authors></contributors><titles><title><style face="normal" font="default" size="100%">Collaborative Augmented Sketching</style></title><secondary-title><style face="normal" font="default" size="100%">2nd International IEEE AR Toolkit Workshop</style></secondary-title></titles><dates><year><style  face="normal" font="default" size="100%">2003</style></year><pub-dates><date><style  face="normal" font="default" size="100%">10/2003</style></date></pub-dates></dates><publisher><style face="normal" font="default" size="100%">IEEE</style></publisher><pub-location><style face="normal" font="default" size="100%">Tokyo, Japan</style></pub-location><isbn><style face="normal" font="default" size="100%">0-7803-8240-4</style></isbn><language><style face="normal" font="default" size="100%">eng</style></language><abstract><style face="normal" font="default" size="100%">The aim of this paper is to demonstrate a software prototype using AR Toolkit (Billinghurst and Kato, 1999) for collaborative augmented reality sketching in architectural design. The author introduces a non-intrusive interaction technique developed for this prototype. Additionally, sketching and distribution mechanisms are discussed and illustrated. The prototype uses non-photo-realistic rendering and an adaptive tessellation mechanism in the geometry kernel to provide a visual cue for the conceptual stage of an architectural design.</style></abstract></record></records></xml>