Digital and Tangible Sensation: An Augmented Reality Urban Design Studio
|Title||Digital and Tangible Sensation: An Augmented Reality Urban Design Studio|
|Publication Type||Conference Paper|
|Year of Publication||2005|
|Authors||Seichter, Hartmut, and Marc Aurel Schnabel|
|Conference Name||The Tenth Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2005)|
|Conference Location||New Dehli, India|
Traditionally urban design is perceived, communicated and created using physical and digital media. However, these realms are handled as separate entities, which hinder collaboration, understanding and communication. Collaborative Augmented Reality (AR) systems can integrate these tasks into one media type and allow a different conversation with complex issues. Human Computer Interfaces and Tangible User Interfaces play key role in AR. They allow an engagement with both the real and virtual component of an urban design project. This paper describes an urban design studio that employs AR as medium of collaboration, the theoretical framework of sense of presence, the understanding and the quality of the resulting design.