technotecture

Interactive Augmented Reality Art Installation using Second Life

This is a very experimental piece of work. And arguably I haven't found any real use of it yet. It outlines a thought experiment or call it a brainfuck of integrating real, virtual and augmented reality artifacts. Everything is mixed and intermingled, boundaries are not only blurred, they vanish inside a technocratic assembly of formal entities screaming for attention. It is more philosophical Agar Agar than design.

This project came to life when I was invited to co-hosted a design workshop with Gregory More from SIAL, Melbourne during CtrlShift07 in Wellington. Goal was to explore with the students various strategies and technologies to interrelate and interact with different media in design. The goal was to guide the students through a plethora of new technologies and apply them to a design problem. To be frank: there was no goal at all, it was only a journey to find more goals to solve.

Technology

  • Second Life
  • 3x projection walls
  • Augmented Reality (AR) authoring tool ComposAR which I am developing for the HIT Lab NZ
  • Laser Cutter
  • 3ds max, Blender
  • Processing

Images

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