After quite some time in heads down mode I want to share with you a first glimpse at where is SSTT is heading. Obviously, the target in the demo is a sheet of paper but the internal pipeline is completely spatial. SSTT sports its own vision core with a JIT backend and a high performance math module. Everything is bundled and plug-able. Even in this early stage the tracking system is being tested across a wide range of mobile devices including smart glasses.
Some trial with a paper from Sattar et al. - with a current project I needed a faster and more robust marker system. Just a first draft with lots of room for improvement.
- new version of my favorite scripting language was released: Lua 5.3
- Some online polling solutions here
- Will make this mandatory for some of my students Why Pascal is Not My Favorite Programming Language
Season's greetings and all the best wishes for the New Year!
One of my research interests are data structures for real-time computer graphics, such as scene graphs. Thus, I've been experimenting with SceneKit since it appeared in the Apple SDKs for Mac and iOS a while ago and coined as a seemingly mature technology promising to solve quite a few problems in computer graphics.
Apologies for the short downtime today. We are now hosted on an even bigger machine.