technotecture [tech·no·tec·ture] is the online portfolio by Hartmut Seichter. Hartmut is an architect turned computer scientist, specializing in the design of novel interaction methods with emerging technologies. He is an expert in Augmented Reality (AR) and Virtual Reality (VR) with over a decade of experience. His interest spans from 3D Human-Computer Interfaces (HCI), real-time computer vision to tele-presence and mechatronics. Fusing his design background with his technology expertise is the vision to create the next generation of digital design tools.
we would like to invite you to the 9th Winter Augmented Reality Meeting (WARM2014) to be held on February 26-27, 2014 in Graz, Austria. WARM is a workshop plus optional skiing event (February 28-March 2, 2014). It was founded in 2005 and has since grown in numbers of attendees each year. Thank you for joining! You can head over to the WARM 2014 website to read more and see the pictures from the event.
For a project I was reviewing a number of WebGL engines. As WebGL is rather similar to OpenGL ES 2.0 there are numerous reasons to use an engine rather than rolling your own code. And there is plenty of choice of WebGL engines. Also reviews of WebGL engines can be found aplenty on the web, with varying depth and also scope here and here. Now, I would like to throw one in the mix that focuses on AR in conjunction with WebGL.